In iOS, you can specify positions and dimensions for elements with arbitrary precision, for example 29.674825. But, ultimately the physical display only have a fixed number of pixels, for example 640×960 for iPhone 4 or 750×1334 for iPhone 6. iOS tries to be as faithful as possible to the user value by spreading one original pixel into multiple ones to trick the eye. The downside of this technique is that it makes the resulting element look blurry.
In practice, we found out that developers do not want this feature and they have to work around it by doing manual rounding in order to avoid having blurry elements. In React Native, we are rounding all the pixels automatically.
We have to be careful when to do this rounding. You never want to work with rounded and unrounded values at the same time as you're going to accumulate rounding errors. Having even one rounding error is deadly because a one pixel border may vanish or be twice as big.
Returns the scaling factor for font sizes. This is the ratio that is used to calculate the absolute font size, so any elements that heavily depend on that should use this to do calculations.
If a font scale is not set, this returns the device pixel ratio.
Currently this is only implemented on Android and reflects the user preference set in Settings > Display > Font size, on iOS it will always return the default pixel ratio. @platform android
Converts a layout size (dp) to pixel size (px).
Guaranteed to return an integer number.
Rounds a layout size (dp) to the nearest layout size that corresponds to an integer number of pixels. For example, on a device with a PixelRatio of 3, PixelRatio.roundToNearestPixel(8.4) = 8.33, which corresponds to exactly (8.33 * 3) = 25 pixels.